I guess this really depends on your view of death or afterlife or whatnot, but isn't crossing into the portal thematically suicide? I think the fact that Olivia wants to leave this world to be with her parents is a very clear metaphor of suicide, as she ends the potential trajectory of her life to chase an escapist fantasy. The guy is too naive and pure, and besides he's an adult who should make his own choices. Choosing him would be essentially like throwing a clueless bystander into the fire. Idk why, the guy just doesn't belong in the conflict at all. It may have been the correct choice for me to sacrifice her in my mind, but not to my heart.Īs for choosing Jacob, that never crossed my mind seriously. My heart really breaks after all I've been through with her character at the end she deserves none of anything that happened to her the entire game. She's such a poor soul beaten by life, who is as damaged as Olivia in her own way but does not have the relative advantage of youthfulness. It feels like an irresponsible fantasy that is messed up.īut good Lord, did choosing Riley devastate me. It would be very contradictory to permit her to go later. I think it was strengthened by the fact that all the dialogue options I chose for Riley addressed how it is folly for her to think she can be with her parents. In my first run I had the mindset the entire time that Olivia was a deeply scarred, misguided child who needs a reality check. It's honestly amazing how similar my thinking was with yours. The entire experience definitely lives up to my hype for this sequel! But I feel the ending could've been handled a bit differently? Just had to write these thoughts out right after finishing the game. That way we still get to save all the major characters and feel like we ‘earned’ the good ending? The ‘good ending’ could still be a fourth possibility, but maybe there should be some kind of requirements or certain choices we need to make during the playthrough to make Olivia an available option in the end, like how we needed to have Adler's notes to know the sailor's name so we could compel to the ghosts in the first game. Instead of the same box and message from Alex for different endings, it could be a message from Riley to Jacob’s brother or Alex’s mother depending on our choice. In my head, if the final choice was between sacrificing Riley, Jacob, or Alex, that would’ve been way more impactable. it doesn’t leave me with the desire to jump back into another playthrough and try making different decisions to know the outcome like Oxenfree 1. Riley’s argument about ‘she’s just a kid’ was too weak, that kid literally told her friend to stab you a while ago? I really enjoyed the ending sequence, seeing Alex’s group finally back and safe, Riley and Jacob living on with their lives. And the only time player saw her not acting like a maniac was when she’s with her phantom parent, which only reinforces how Olivia should be the only option. Unlike how the first game wrote Clarisa’s character, Olivia was never been shown in a good light. The final choice, which is supposed to put player in a dilemma, was pretty much a no-brainer. My only grip might be, the ending feels… too easy? If you have any questions or concerns about anything above, please send a message to the moderators.įirstly, I think Lost Signal is as good of a game as the first one! The character’s movement and background artwork are more refined, and the overall story is great and immersive. Your post was flagged as spam by a spam bot. Your post contained a question already answered in the FAQ. Your post broke one or several of the Subreddit rules. Your post may have been removed/flagged as spam for one or several reasons listed below. When you make a comment/text post that contains spoilers, please use one of the following codes below to hide the content. Non-descriptive and spoiler-y titles are not allowed. All posts must be either directly (preferably) or indirectly related to OXENFREE.Ĥ. You can have your opinions, just don't be rude about it.ģ. Looking for games, movies, books, music, and more similar to Oxenfree? Check out our recommendations list!ġ. Players control Alex, who brings her new stepbrother Jonas to an overnight party gone wrong off the coast of their hometown. Night School Studio's OXENFREE is a supernatural teen thriller about a group of friends who unwittingly open a ghostly rift.
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